An old-school style first person RPG for Mobile!
Margonem Adventures - First Impressions

Published on February 4, 2023 Review
Background
PlayTested.net
Scan to read
full review

An old-school style first person RPG for Mobile! | Margonem Adventures - First Impressions

At first glance, youngsters might think of this game as Minecraft inspired with its blocky looking graphics. For the more aged gamer, It looks like The Elder Scrolls I or II. And they’re both right, as Margonem Adventures looks as if The Elder Scrolls II got upgraded to Minecraft graphics.

At first glance, youngsters might think of this game as Minecraft inspired with its blocky looking graphics. For the more aged gamer, It looks like The Elder Scrolls I or II. And they’re both right, as Margonem Adventures looks as if The Elder Scrolls II got upgraded to Minecraft graphics.

After the tutorial section though, the game immediately shows its true colors as a mobile game, complete with a three star system to rate the “run”, an energy system to limit play, gacha elements, and daily, weekly, challenges as part of a live service setup. This allows you to get better items and loot in order to progress faster. The UI of the gameplay is passable at best, but the hub town is a major offender with its craggy UI and visuals.

What’s most important though is the gameplay, as Margonem Adventures is a first-person RPG dungeon crawler that puts you in the shoes of a traveler, who’s the only one that can purge the world of evil; one dungeon after another. Like the King-style Saga games (Candy Crush, Papa Pear Saga, etc), you also spend energy to get a try at these levels. Finishing dungeons grants you gold and random loot at the end, to equip on your character.

The controls are pretty non-complex; left side of the screen to move, and right side to look. Oftentimes, you will encounter monsters in the dungeon to fight, usually in big open spaces. The combat mostly consists of strafing left to right to avoid projectiles, moving backwards to avoid melee attacks, while throwing a plethora of spells — heal, freeze, poison, haste, defense, burn, etc. — chosen from a deck-like randomization element, two at a time. Some enemies will have special telegraph attacks but they’re still too easy for the first few levels that I’ve played.

Although there is an option to disable it, I prefer using the auto-targeting feature in combat, as I feel it goes perfectly with the auto-attack nature of the game (there is no attack button). A nice quality life element especially when playing this game on the go and in short bursts where you don’t want to micromanage everything.

There’s also a small mini-exploration and puzzle angle wherein you have to collect all the crystals hidden in the levels, and interact with basic interactables like levers to open gates and or journals from dead adventurers. How many crystals you find will constitute your 1-3 star rating at the end of the dungeon run.

Margonem Adventures is an interesting amalgamation of old-school first person RPGs, minecraft visuals, and candy crush-like progression system. It’s a decent time-killer to play in short bursts, and it’s just fitting since you can’t play long sessions anyway unless you pay.

Full Review will be posted soon here on Taptap! Stay tuned!

Original link
Originally posted on TapTap.

Share this review

Background
PlayTested.net
Scan to read
full review

An old-school style first person RPG for Mobile! | Margonem Adventures - First Impressions

At first glance, youngsters might think of this game as Minecraft inspired with its blocky looking graphics. For the more aged gamer, It looks like The Elder Scrolls I or II. And they’re both right, as Margonem Adventures looks as if The Elder Scrolls II got upgraded to Minecraft graphics.


You Might Also Like

Masterclass in Anti-Fatigue Open World Design | Ghost of Yotei Review
9.1/10

Masterclass in Anti-Fatigue Open World Design | Ghost of Yotei Review

Ghost of Yotei, the newest installment in the acclaimed feudal Japan action series, shifts the stage to Ezo/Hokkaido Japan, introducing a new protagonist, Atsu, and a razor-sharp revenge narrative. Set during a tumultuous period, the game follows Atsu as she embraces the path of the Ghost to hunt down her targets. While built upon the foundations of its predecessors, Yotei immediately distinguishes itself by prioritizing refined gameplay flow and anti-fatigue design over overwhelming map density, setting it up as a truly modern open-world experience.

The quintessential cRPG and Dungeons & Dragons game | Full Review - Baldur's Gate 3
10/10

The quintessential cRPG and Dungeons & Dragons game | Full Review - Baldur's Gate 3

Baldur's Gate 3, an epic RPG developed by Larian Studios and building on the legacy of the iconic Baldur's Gate series, was released in early access in 2020 and was met with an overwhelmingly positive response, reinvigorating interest in D&D-based video games. Larian Studios embraced the complexities of D&D's 5th Edition, creating a game that felt akin to playing the tabletop version virtually, for better and for worse. The vast world, intricate systems, and captivating storytelling that come with the experience of D&D are promised, resonating with long-time fans and newcomers alike.